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Zbrush to keyshot bridge
Zbrush to keyshot bridge






zbrush to keyshot bridge

When I'm satisfied with the result I export the textures using the KeyShot export option to Substance Painter. I didn't use it much but for this project, I wanted to push myself to learn more while working with Substance Painter. Coming from a Photoshop background, Substance Painter is easy to pick up. It's just layers, adjustment layers, folders, and masks. There is nothing complex about what I am doing. I can use NVIDIA Iray to check my progress. I prefer to use the fbx method as I can keep the harmony of colors throughout the whole design and it all be in one place.

zbrush to keyshot bridge

I exported the file as an FBX into Substance Painter and used a variation of smart material/mask presets and hand-painting. Decimation master now comes in handy to cut down the overall polycount making life easier for Substance Painter and KeyShot. I projected my high poly mesh onto my low poly with incremental steps using the projection History feature in ZBrush. As all the subtools are organic I was able to use ZBrush's built-in UV master to unwrap, check, unwrap check, etc. First I use ZRemesher on each subtool and try the various unwrapping algorithms until I find the best retopo. Now the step we all love and hate – UV's. As of now, I have taken a sabbatical so I can concentrate on building a portfolio to follow my childhood dream of working as a Concept Artist in the film and videogame industry. Fortunately, a friend opened a door and I began to teach ZBrush at the Arts University Bournemouth. On my return, I ventured into a more traditional art field – portraits and landscapes, that would keep a roof over my head and a full belly in the countryside.ĭue to what seemed like unfortunate events at the time I ended up moving to the South of the UK. I caught the bug and travelled again the following year and again a few years after that. I learned 3D modelling, texturing and compositing from the Art Director. I worked for North East England Design Studio as a Graphic Designer but moved to 3D, my main task was within the Arch Viz sector. I was aiming for a job within the entertainment industry as a Concept Artist but as fate would have it, I had ventured into the world of 3D modelling by mistake. When I decided to draw my attention to Art and Design again I had fallen behind. I had put my art on the back burner but still contributed to our promotional material. After graduating I continued playing guitar in a band that looked as though we were going places. I studied Graphic Design at Scarborough Westwood Campus in the North East of England.








Zbrush to keyshot bridge